PICA PICA
Projects | | Links: Video | Website
PICA PICA Presentations:
- GDC and GTC 2018
- DirectX: Evolving Microsoft’s Graphics Platform
- Shiny Pixels and Beyond: Real-Time Raytracing at SEED
- Introduction to DirectX Raytracing
- Creativity of Rules and Patterns: Designing Procedural Systems
- Exploring The Collaboration Between Proceduralism & Deep Learning
- Functional Symbiosis of Art Direction and Proceduralism
- Game Ray Tracing: State-of-the-Art and Open Problems
- PICA PICA & NVIDIA Turing,
- Stochastic all the things: Ray tracing in hybrid real-time rendering
- Toward real-time photo realism using real-time ray tracing